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Revision as of 13:28, 27 July 2010 by Carl McBride (talk | contribs) (Added a note on the Constraint algorithms)
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GROMACS [1] [2] [3] is a versatile package to perform molecular dynamics, i.e. simulate the Newtonian equations of motion for systems with hundreds to millions of particles. GROMACS is primarily designed for biochemical molecules like proteins and lipids that have a lot of complicated bonded interactions, but since GROMACS is extremely fast at calculating the non-bonded interactions (that usually dominate simulations) many groups are also using it for research on non-biological systems, e.g. polymers.


The CUDA port of GROMACS enabling GPU acceleration is now available in beta and supports Particle-Mesh-Ewald, arbitrary forms of non-bonded interactions, and implicit solvent Generalized Born methods [4]

Constraint algorithms

GROMACS can use either the SHAKE or the LINCS algorithms [5].


External links