Recoil growth: Difference between revisions

From SklogWiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 5: Line 5:
construction and acceptance.
construction and acceptance.


Recoil growth: An efficient simulation method for multi-polymer systems
#[http://dx.doi.org/10.1063/1.477844 "Recoil growth: An efficient simulation method for multi-polymer systems", J. Chem. Phys. '''110''', 3220 (1999).]
J. Chem. Phys. 110, 3220 (1999); DOI:10.1063/1.477844
[[category: Monte Carlo]]
[[category: computer simulation techniques]]

Revision as of 13:45, 23 March 2009

Recoil growth is a Monte Carlo scheme for the efficient simulation of multi-polymer systems. The method permits chains to be inserted into the system using a biased growth technique. The growth proceeds via the use of a retractable feeler, which probes possible pathways ahead of the growing chain. By recoiling from traps and excessively dense regions, the growth process yields high success rates for both chain construction and acceptance.

  1. "Recoil growth: An efficient simulation method for multi-polymer systems", J. Chem. Phys. 110, 3220 (1999).