Editing Hard cube model
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For two cubes, the overlap check therefore corresponds to the projection of both shapes onto 15 axes: the three edge vectors of both particles (6 in total), and the axes given by the 9 possible cross products of an edge vector of one cube with an edge vector of the other cube. The particles overlap if and only if the projections of the two particles on all 15 axes overlap as well. | For two cubes, the overlap check therefore corresponds to the projection of both shapes onto 15 axes: the three edge vectors of both particles (6 in total), and the axes given by the 9 possible cross products of an edge vector of one cube with an edge vector of the other cube. The particles overlap if and only if the projections of the two particles on all 15 axes overlap as well. | ||
==References== | ==References== |